Tokenomics
1,000,000,000 $MGOLD, fixed supply. The coin has not been created yet; mint authority is revoked right after creation, so no more can ever be made.
- 60% · 600,000,000
Mining rewards pool, released over time to players - 25% · 250,000,000
Liquidity and trading at launch - 10% · 100,000,000
Team wallet, locked with monthly vesting - 5% · 50,000,000
Reserve for dev and marketing
Emission schedule (mining rewards pool)
Each UTC day the pool releases 0.05% of whatever is still in it (300,000 $MGOLD on day 1). The release is split among that day's qualified players in proportion to their qualified points, and no single player can receive more than 1% of a day's release. Because each release is a percentage of what remains, it shrinks by 0.05% a day (it halves roughly every 1,386 days) and the pool never fully drains. Anything not allocated (for example if few players qualify) stays in the pool. Day 1 is a placeholder date of 1 Nov 2026. Generated by scripts/emission.mjs from the game server's own code; also see emission.csv.
| Emission day | Date (placeholder) | Released that day | Cumulative emitted | % of pool remaining |
|---|---|---|---|---|
| Day 1 | 2026-11-01 | 300,000 | 300,000 | 99.95% |
| Day 30 (~1 month) | 2026-11-30 | 295,680 | 8,935,053 | 98.51% |
| Day 90 (~3 months) | 2027-01-29 | 286,939 | 26,407,965 | 95.60% |
| Day 180 (~6 months) | 2027-04-29 | 274,310 | 51,653,630 | 91.39% |
| Day 365 (1 year) | 2027-10-31 | 250,069 | 100,112,029 | 83.31% |
| Day 730 (2 years) | 2028-10-30 | 208,344 | 183,520,027 | 69.41% |
| Day 1,825 (5 years) | 2031-10-30 | 120,488 | 359,143,467 | 40.14% |
The table shows the maximum drawdown, assuming every day's release is fully allocated; real emission can only be lower. Amounts are rounded down. Formula: emitted after n days = 600,000,000 × (1 − 0.9995n). At most about 16.7% of the pool is released in year 1, 30.6% by year 2 and 59.9% by year 5. Emission is a maximum release budget, not a guarantee that tokens are earned or valuable. Nothing is minted; unallocated tokens stay in the pool wallet. The percentage and cap are set in the server config and any change will be announced publicly before it applies.
Vesting and locks
Team · 100,000,000
Locked in an on-chain Streamflow vesting lock that releases monthly. The lock link is published at launch so anyone can verify the schedule.
Liquidity · part of 250,000,000
The trading pool is permanently locked at launch with Raydium Burn & Earn, so its liquidity can never be withdrawn by anyone, including the team. The lock transaction is linked here at launch.
Rewards · 600,000,000
Held in a public pool wallet; daily releases follow the schedule above. After launch, players claim their $MGOLD to their own wallets through a Merkle claim distributor.
Reserve · 50,000,000
Dev and marketing, in a public wallet. Spending will be disclosed.
Public gold reserve
A public gold reserve held in PAXG (Paxos Gold) on Solana, verifiable on-chain. 1 PAXG represents one fine troy ounce of gold held by Paxos.
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troy oz, for scale only
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Policy
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Wallet: - · View on Solscan · PAXG Gold Allocation Lookup (paste the wallet address, choose Solana)
PAXG mint 5GgRAEmv8ZxF2PR5hY72Qs5x1bnQ6UK2RbTPoqJ3wSwW (Token-2022, source: Paxos documentation).
Reserve buys
| Date | PAXG (oz) | Note | Transaction |
|---|---|---|---|
| No buys yet. | |||
$MGOLD is not backed by, pegged to, or redeemable for gold or PAXG. The reserve is a public treasury disclosure, not a promise of any price, value or return.
Addresses
| Item | Address | Note |
|---|---|---|
| Token mint | TBA at launch | Mint authority revoked right after creation; verify on a Solana explorer |
| Mining rewards pool wallet | TBA at launch | 600M; releases follow the public schedule |
| Team vesting wallet / contract | TBA at launch | 100M, locked on Streamflow, monthly vesting |
| Vesting contract / stream | TBA at launch | Streamflow lock link, published at launch |
| Reserve wallet (dev + marketing) | TBA at launch | 50M |
| Liquidity pool | TBA at launch | 25% tradable allocation |
| LP lock / burn proof | TBA at launch | Link to lock or burn transaction |
| Claim distributor program | TBA at launch | Merkle distributor for game claims |